For those who like to see the world through a new lens, let me introduce you to the term “self-awareness.” Skyrim is a game I played when I was 16, and I’ve been playing it ever since. It’s an RPG, the first game I ever played, and it’s a game I’ve loved for a long time.
self-awareness is the ability to know your own tendencies, routines, and reactions. Thats why I call myself an “autopilot enthusiast.” There are games that cater to self-awareness like Mass Effect, World of Warcraft, and Civilization, games with RPG elements like DOTA 2, and also games that are pure action like Skyrim. And I would say, Skyrim is not one of them.
I can’t really say whether it’s a design choice or a bug, because I have no idea. But I think it’s a design choice, because once you can’t feel the urge to kill people, you can’t tell if it’s a bug or a design choice. At the very least, if you have no desire to kill people, you can’t tell if killing someone is a good idea or not.
So I’m guessing that if you have no desire to kill people, you have no option but to kill them, right? But once you start to feel that urge to kill people, you cant tell whether that’s a good idea. Because people who aren’t very interested in killing people, even if they know their actions will result in killing someone, will still feel the urge to kill people. And then I think they are just more likely to do it.
This makes perfect sense in cicero’s case. For those who are not familiar with the game, our main character is a cyborg who has been sent into the game as one of the game’s antagonists. He is trained in the art of killing, but is no longer in a position to kill people for his own personal satisfaction. He’s a bit of a self-serving killing machine, but he is the only thing keeping the game afloat.
We need to kill the baddies, but then we need to leave the island, at least temporarily. This is why we have to kill the baddies. Because once we leave the island, there is no reason to keep on killing. You can’t have people fighting each other to death and then you have to kill them. So our job is to kill the baddies, but we have to wait until we have the island safely behind us. We can’t just start killing them again.
I don’t know how else to describe it. The island must be saved.
So the game afloat. It’s a survival horror game, but unlike the usual survival horror games where you get to explore a creepy house and get a gun out, you can’t even use the gun. You have to kill cicero or leave the island. I’m not sure who or what they are, but cicero is a man who is so evil, he is able to make a woman and a child disappear.
There’s a lot of violence in this game. The game is supposed to be really disturbing and the violence seems to be mostly at the hands of the players. I do not understand how an adult could be so cruel and evil. I know that is wrong, but it makes me sad.
I think it is pretty much a game of, “if you die, you die.” Because if you die you die. If you go to the bathroom, you have to go. If you go to the kitchen, you have to go. If you go to the bathroom, you have to clean up your shit. It doesn’t matter what you’re doing in there because you can’t use it. At least not now.