For the last couple of years, I’ve been in a self-aware slump.
Ive been saying I have no idea what I’m doing but I don’t really care. I just want to be as good as I can be in the games I play. I’m not too ashamed to admit its hard to keep up, but I’ve realized that I have to work on my self-awareness.
Ive been talking a lot about self-awareness lately, and I had to stop for a second and say I have a lot of self-awareness problems. The biggest one is that I dont feel like Im making any progress. I know this, even if Ive never talked about it to anyone before. Ive never said anything to anyone who knows me and that’s why Ive never talked about it.
I see, so you’re not going to be sharing any progress, or any of the little hints youve been sharing about yourself to me? My guess is that you’re afraid of the consequences of talking to your parents about things you’ve been feeling. You have no problem having your parents tell you about certain things, but you’re worried about some of the things they might say.
Ive been feeling something a lot of the time recently, but its not any of the things youve been talking about. The thing that Ive been feeling is that Ive been feeling a lot of fear. Its not about the Visionaries, and its not about the Visionary’s island, its about the fear. Ive been feeling scared that things arent good and that I’ve been chosen by something bad. Its also not the first time I’ve felt like there was no choice.
It’s not true that Ive done any good things, but its not as if its just me. Ive been afraid to do anything I want to do, but then I ve been scared to do it. Its not like Ive been a coward. Ive been afraid to do anything I want to do, but then I ve been afraid to do it. Its not like Ive been a coward, but Ive been a good person.
The other developers who’ve been helping us here are the “hero” and the “man-chasing” guys we’ve been talking to. They’re not the ones who actually want to stop us from creating the future we want to create. Their approach is simple: Give them the freedom to do what they want with our lives, not take it out on us for the sake of the future.
So while weve been telling the story that Colt didn’t want to die, weve been telling his story to our audience as a way to help him do what we want him to do. That’s the way the story is telling.
We’re not telling Colt’s story to help him become a hero. We’re telling his story because he’s the hero, because he’s the only one who can be the hero. We’re not telling anyone else’s story, we’re telling him his own story, and we’re giving him the freedom to do what he wants with our lives.
This is exactly what the creators of the game wanted Colt. They wanted him to die in the game. They wanted him to be a hero. They wanted him to be a hero. We’ve got a few reasons for not wanting to tell the game.